Information technology analysis firm Forrester Research Inc. released last week a case study (purchase necessary) presenting how tire manufacturer Michelin Group uses the virtual world Second Life to train employees. The report outlines how Michelin uses Second Life to teach enterprise architecture theory to IT employees, including how it organizes materials and how employees interact with it. Unfortunately, the report is thin on the empirical evidence indicating whether Michelin's virtual "islands" train employees better than, or at least equally as well as, the traditional classroom.

Michelin began the virtual training in April and 70 students have completed the course, with another 170 employees signed up to take the class. Michelin has yet to test the students who have taken the virtual course to learn if they retained the information better than those taught in a classroom. The author, Erica Driver, only cites a 2007 study conducted by the Stanford University School of Medicine that showed "no noticeable difference in . . . proficiency gains in managing basic trauma cases using a virtual world versus a human patient simulator learning environment." Driver also offers little evidence other than the assertion that "trainees like the challenge of doing EA exercises in an interactive environment and perceive that visualizing concepts makes the concepts easier to understand. Trainees also said that using an immersive environment helped them focus on training because they were always fully engaged - not unlike in a video game."

Michelin does have some preliminary, although vague, findings. Of 22 students who filled out a questionnaire on their experience with the Second Life training, 65 percent said they could use EA concepts and 70 percent thought Second Life was a good platform to take EA training.

Virtual worlds may, indeed, offer a better way to train employees. But until we have harder evidence that shows how good (or inferior) it is compared to traditional training classes, we are left with little else than quotes from virtual-world enthusiasts like this one from Michelin's chief architect, Philippe Barreaud: "We like the cool factor of Second Life and like being able to go into Second Life and see what other people have done in the area of training - like IBM and others."

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